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Multicast

Multicasting, Publishing, and Subscribing

By Bryon Moyer | January 18, 2019 | 0 Comments

[From the last episode: We saw how we can broadcast a message to everyone in some network domain.] We’ve seen how to send a unicast message to just one place, and we’ve seen how to spam – er – flood an entire domain with a single broadcast message. But what […]

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Broadcast

From Everywhere to Everywhere: Broadcast

By Bryon Moyer | January 11, 2019 | 0 Comments

[From the last episode: We looked at unicast, sending a message from a source to a single destination.] From the one-to-one messaging we saw last week, we move to its logical opposite: one to all, or even all to all. This is called broadcast since “all” receivers will get it, […]

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Unicast

Unicast: From Here to There

By Bryon Moyer | January 4, 2019 | 0 Comments

[From the last episode: We questioned whether machines should inevitably make decisions that humans make today.] We looked before at how we send messages as packets, and how big messages may need multiple packets. We’ll now spend a few weeks looking at how we can send messages to one or […]

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Control

Brains in the Loop

By Bryon Moyer | December 28, 2018 | 0 Comments

[From the last episode: We looked at how long messages might need to be broken up into multiple packets to be sent and reassembled later.] Today we do one of our occasional departures from the narrative to look at a -event situation. The particular event that spurred this is the […]

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Fragmentation

Fragmentation: When a Message is Too Big

By Bryon Moyer | December 21, 2018 | 0 Comments

[From the last episode: We saw how a packet comes together, with the original message as the payload and then the other and bobs that get added on as it moves through the stack.] We saw how to send a message in a packet last week. But, depending on the […]

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